Showing posts with label DelegatingHandler. Show all posts
Showing posts with label DelegatingHandler. Show all posts

Monday, 7 October 2013

Beware of undisposed or unconsumed HttpResponseMessage

[Level T2] This is just a short post to bring something important to the reader's attention. I guess if you are well into ASP.NET Web API, you are bound to see it - especially if you are consuming APIs using HttpClient.

Let's look at this innocent looking delegating handler (useful on the client side):

public class InnocentLookingDelegatingHandler : DelegatingHandler
{

    protected override Task SendAsync(HttpRequestMessage request, 
        CancellationToken cancellationToken)
    {
        return base.SendAsync(request, cancellationToken)
            .ContinueWith(t =>
                {
                    var response = t.Result;
                    if (response.StatusCode == HttpStatusCode.NotModified)
                    {
                        var cachedResponse = request.CreateResponse(HttpStatusCode.OK);
                        cachedResponse.Content = new StringContent("Just for display purposes");
                        return cachedResponse;
                    }
                    else
                    return response;
                });
    }   
}

There isn't really a lot happening. This delegating handler sniffs the incoming responses and if it intercepts a 304 response, it replaces this with a cached response - of course the implementation is a minimal one just for display purposes.

Now let's use it with a resource which returns 304:

class Program
{
    static void Main(string[] args)
    {
        var client = new HttpClient(new InnocentLookingDelegatingHandler()
                        {
                            InnerHandler = new HttpClientHandler()
                        });
        for (int i = 0; i < 1000 * 1000; i++)
        {
            var request = new HttpRequestMessage(HttpMethod.Get, 
                "http://ajax.googleapis.com/ajax/libs/angularjs/1.0.7/angular.min.js");
            request.Headers.IfModifiedSince = DateTimeOffset.Now;
            var response = client.SendAsync(request).Result;
            response.Dispose();
            Console.Write("\r" + i);
        }
            
    }
}

You can find a ready project to test this on GitHub. Please note that System.Net's maxConnection needs to be set up in the app.config.

So what do we see?

  1. Application starts to leak memory
  2. After a while you get an error telling you have run out of sockets.

We can see the effect using SciTech tool:



Well, reason is the server response in the Task continuation is not getting consumed. What does it mean? Well, adding a line to consume the content is enough:

var cachedResponse = request.CreateResponse(HttpStatusCode.OK);
cachedResponse.Content = new StringContent("Just for display purposes");
response.Content.ReadAsByteArrayAsync().Result; // just read the content which is empty!!
return cachedResponse;

Or simply dispose the response:

var cachedResponse = request.CreateResponse(HttpStatusCode.OK);
cachedResponse.Content = new StringContent("Just for display purposes");
response.Dispose(); // Dispose the response
return cachedResponse;

This should be enough to solve the problem. Now one would think that we have got the response and 304 response actually would never have a content so it is silly to read the content - but well, until you hit this bug.

Thanks to Carl Duguay who reported the issue on CacheCow, the resultant memory leak on 304 responses is fixed now. I think it is very likely that you might run into similar problem so beware when getting a response - always consume or dispose it.

This brings the question that should we always dispose HttpRequestMessage and HttpResponseMessage? Recently, there has many classes that implement IDisposable but they do not require use of dispose pattern. Examples include HttpClient, Task or MemoryStream. On the other hand, you cannot find a single sample that either request or response is used in a Dispose pattern - and the fact that the API is fully async makes use of Dispose pattern very difficult.

In any case, ideas are welcome. But as for the bug we had in CacheCow, it is fixed now.

Sunday, 18 August 2013

OWIN and Katana challenges: blues of a library developer

[Level T4] I have to be very careful on how to phrase what I am about to write here. The .NET community celebrates OWIN's integration into .NET HTTP frameworks such ASP.NET Web API, NancyFx and others. This is the result of months and months of hard work and sleepless nights. While I am also jubilant to see this happening, we need to stay objective and keep a self-critical attitude to ensure we make the best of this opportunity. 

TLDR;

Developing a middleware library on top of OWIN that can be equally used by native frameworks is possible but at the current state far from ideal as the overhead of translation between different frameworks can be big. OWIN application and middleware are clearly defined as separate entities in the spec while they are regarded the same in the OWIN implementation itself which renders the distinction redundant.

Introduction

OWIN (Open Web Interface for .NET) is a community effort led by Benjamin Vanderveen and Louis Dejardin to "decouple server and application and, by being an open standard, stimulate the open source ecosystem of .NET web development tools". OWIN consists of a specification which is currently at version 1.0, a set of extension specifications and a small library owin.dll.

Katana is a project lead by Microsoft which provides implementation on top of minimal owin.dll implementation for abstractions such as OwinResquest, OwinResponse and OwinMiddleware. It also provides an HTTP server built on top of HttpListener.

Now each web platform also provides its own plumbing to OWIN.

What OWIN has nailed it

As we saw, the goal of OWIN has been defined as below:

The goal of OWIN is to decouple server and application and, by being an open standard, stimulate the open source ecosystem of .NET web development tools.
There is absolutely no doubt that OWIN has successfully delivered this promise. Regardless of what Server you are using (IIS, Kayak, HttpListener, etc) you can use web framework of choice.




Now this is all well and good. But we do expect more from OWIN. We would like to be able to write a middleware once and use it in any framework. There are many examples of this but main ones are security, formatting, caching, conneg, and alike. This all seemed easy and accessible to me so I set out to implement CacheCow as an OWIN middleware. But the task proved more convoluted than I though.

OWIN application and middleware

Here are how OWIN's application and middleware are defined:
Web Application – A specific application, possibly built on top of a Web Framework, which is run using OWIN compatible Servers.
Middleware – Pass through components that form a pipeline between a server and application to inspect, route, or modify request and response messages for a specific purpose.

Based on the specification (and definition above), an OWIN runtime can be viewed as below: 


Now if we look at the Application Startup section of the sepc, we see applicatrion as the engulfing runtime of the functionality. This is the interface for "application" startup:

public interface IAppBuilder
{

    IDictionary<string, object> Properties { get; }

    IAppBuilder Use(object middleware, params object[] args);

    object Build(Type returnType);

    IAppBuilder New();
}

So our view would probably change to this:


But after more digging, we realise that this cannot represent the use cases because:
  • It is possible to have an application which mixes different web frameworks, i.e. register multiple frameworks each covering a route. Now in this case, is application is composed of all smaller applications or each one is an application?
  • It is possible to have middlewares each based on a different framework. So similar to applications, they can based on a framework.
  • Middlewares does not have to be pass-through, they can be prematurely terminate pipeline chain.
  • Applications can be pass-through. This has been mainly implemented as 404-based chain of responsibility but any implementation is possible.
  • IAppBuilder does not have a notion of application - only middleware. There is no explicit means of registering an application and .Use method has a middleware parameter. Now we all know that this is also meant for applications and all extension methods currently available register applications such as .UseWebApi and .UseNancy.
So in essence, it seems like "application" is a redundant abstraction as far as runtime is concerned. This has no representation in OWIN code and I personally would like it to be removed from the spec or alternatively the definition of middleware and application merged for clarity. So this is how I see OWIN runtime:


ASP.NET Web API and OWIN HTTP Pipeline: Impedance mismatch

ASP.NET Web API provides a very powerful HTTP Pipeline expressed as SendAsync method below:

public Task<HttpResponseMessage> SendAsync(
 HttpRequestMessage request, CancellationToken cancellationToken
)

For those who have worked this pipeline it is clear that building a "middleware" as a DelegatingHandler is very easy.

On the other hand, OWIN provides a similar pipeline with this AppFunc signature:

using AppFunc = Func<
        IDictionary<string, object>, // Environment
        Task>; // Done

In this one, the operation is more or less the same since both request and response exist as part of the dictionary passed in.

As such, one might think that a DelegatingHandler should be very easy to convert to OWIN middleware. I personally expected this to take a few hours and set out to implement CacheCow as an OWIN middleware and show it off in a NancyFx app. I wish that was the case, but as I dig deeper it turned out we are facing hard challenges. At first googling around found this exact question, but to my surprise I found that .UseHttpMessaageHandler() (where a simple handler is returning data) and .UseWebApi() (where a whole ASP.NET Web API application is being set up) have been implemented yet no .UseDelegatingHandler() in site. That did not discourage me as I set out to build one using this little experimental rough and ready bridge:

public class OwinHandlerBridge : HttpMessageHandler
{
    private readonly DelegatingHandler _delegatingHandler;
    private readonly FixedResponseHandler _fixedResponseHandler = new FixedResponseHandler();
    private readonly HttpMessageInvoker _invoker;

    private const string OwinHandlerBridgeResponse = "OwinHandlerBridge_Response";

    private class FixedResponseHandler : HttpMessageHandler
    {
        protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, 
            CancellationToken cancellationToken)
        {
            return Task.FromResult(
                (HttpResponseMessage)
                request.Properties[OwinHandlerBridgeResponse]);
        }

    }

    public OwinHandlerBridge(DelegatingHandler delegatingHandler)
    {
        _delegatingHandler = delegatingHandler;
        _delegatingHandler.InnerHandler = _fixedResponseHandler;
        _invoker = new HttpMessageInvoker(_delegatingHandler);
    }

    protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, 
        CancellationToken cancellationToken)
    {
        var owinContext = request.GetOwinContext();
        request.Properties.Add(OwinHandlerBridgeResponse, owinContext.Response.ToHttpResponseMessage());
        return _invoker.SendAsync(request, cancellationToken);
    }
}

This bridge turns a DelegatingHandler into a HttpMessageHandler so that I can use .UseHttpMessaageHandler(). But there are problems. First of all, I cannot turn use back an OWIN response body since it is implemented as a write-only stream. Also the process of converting Message to and from OWIN to ASP.NET Web API has been reported to be expensive - and prohibitive.

Another issue is also the difference in pipelines so that an OWIN middleware is different from a DelegatingHandler. In ASP.NET Web API, every DelegatingHandler is visited twice in the pipeline (or none in case of a short-circuiting - shown as faded arrows):


In OWIN, a middleware gets the chance to change the request or response only once (or none in case of a short-circuit - shown as faded arrows):


[Correction: since middleware interface is Task-based, practically every component is called twice and you can re-process in the Task continuation, pretty much similar to ASP.NET Web API]

So here is the question, which model should I build my middleware? While many believe it is OWIN, Dominick Baier (@leastprivilege) has already decided to abstract it away from both and created his own model in Thinktecture.IdentityModel to represent an HTTP request and response. Pedro Felix also believes the same.

And the quest for a common HTTP pipeline paradigm continues...


Sunday, 22 July 2012

Introducing CacheCow: An HTTP caching framework for server and client


CacheCow

[Level T2] This is a short post to introduce CacheCow, an Open Source framework for HTTP caching on the client and server in ASP.NET Web API.

As some of you probably know, I have been working on caching for a while. If you go back to my post on CachingHandler, you will see that I contributed server-side HTTP caching implementation to the WebApiContrib project and included samples and tests.

However, I realised that even more important part of the caching needs to be implemented on the client. Also implementations of the IEntityTagStore on various databases (in-memory and persisted) and client-side's cache storage all need their own project so this is bigger than just a feature on WebApiContrib. As such, I have decided to start a new project and port the server-side from WebApiContrib. [Please bear in mind, the code in the WebApiContrib will be maintained and supported so if you are using it and have problems or experience bugs, please ping me in twitter or GitHub.]

So CacheCow framework has been born. The name itself is a word game with Cash Cow, meaning it does the heavy lifting for caching with minimal set up hence promises good return on investment :). Project is open source and hosted on GitHub. And yes, I do accept pull requests; Tugberk has done a great job (also with some help from Sayed Ibrahim Hashimi which I am so grateful for) and automated the whole build and NuGet package generation and his PR was merged pretty much immediately. But please contact me before-hand on the work you would like to do - there is ton of interesting work to do.

How to use CacheCow.Server

At the moment, only server-side CacheCow is ready for use. All you need to do is to use NuGet to get the package:

PM> Install-Package CacheCow.Server

This will add the CacheCow.Server and CacheCow.Common DLLs and the rest is all the same as the CachingHandler post and samples. Just add CachingHandler to the config:

GlobalConfiguration.Configuration.MessageHandlers.Add(new CachingHandler());

This will add this handler with all the default settings and will store the cache state in the memory. There are many dials that you can turn and configure the handler according to your resource organisation - just see the sample in WebApiContrib. This sample connects to the CarManager sample and tests various scenarios for a fairly complex resource organisation.

How to use CacheCow.Server.EntityTagStore.SqlServer

As I pointed out above, by default cache state is stored in memory. This is OK for single server or test scenarios but in case of a server farm you would like the cache state to be maintained for whole farm and when a resource cache invalidated, it is done for all servers. In this case you need a central EntityTagStore (cache state store).

Building a cache state store is pretty easy and all you have to do is to implement IEntityTagStore interface which has 5 methods. Since cache might be invalidated not just for a CacheKey (previously called EntityTagKey) but also for a RoutePattern (see CachingHandler post), key-value stores are not rich enough to provide this but conventional databases can be used.

So I have implemented this for SQL Server. In order to get this EntityTagStore, just use NuGet:

PM> Install-Package CacheCow.Server.EntityTagStore.SqlServer

This will download the DLL and also a script file named script.sql located in <project root>\packages\CacheCow.Server.EntityTagStore.SqlServer.0.1.0\scripts

So create a database and run this script against it, and you will get one table and several stored procedures. Then in order to use SqlServerEntityTagStore, create an instance pass it to the CachingHandler constructor. Default constructor relies on a connection string named "EntityTagStore" to be there in your web.config and pointing to your database.

GlobalConfiguration.Configuration.MessageHandlers.Add(
 new CachingHandler(new SqlServerEntityTagStore()));


Alternatively, pass the connection string to the constructor. That is all you have to do use SQL Server EntityTagStore.

Roadmap

I am working on the client CachingHandler to be used with HttpClient. This will initially come with an InMemoryCacheStore but then various persistent cache store implementations can be done (for example file-based, SQL CE, etc)

Also CarManager sample needs to be ported for CacheCow which I am hoping to do very soon - although the old sample does work well.

Any question or comment please ping me on twitter (@aliostad) or GitHub.


Monday, 25 June 2012

Using the CachingHandler in ASP.NET Web API


Introduction


[NOTE: Please also see updated post and the new framework called CacheCow
This class has been removed from WebApiContrib code and NO LONGER SUPPORTED]


[Level T3] Caching is an important concept in HTTP and comprises a sizeable chunk of the spec. ASP.NET Web API exposes full goodness of the HTTP spec and caching can be implemented as a message handler explained in Part 6 and 7. I have implemented a CachingHandler and contributed the code to the WebApiContrib in GitHub.

This post will have two sections: first a primer on HTTP caching and then how to use the handler. This code uses ASP.NET Web API RC and with .NET 4 (VS 2010 or 2012).

Background

NOTE: This topic is fairly advanced and complex. You do not necessarily need to know all this in order to use CachingHandler and are welcomed to skip it but more in-depth knowledge of HTTP could go a long way. 

Caching is a very important feature in the HTTP. RFC 2616 extensively covers this topic in section 13. Review of all the spec is beyond the scope of this post but we will briefly touch on the subject.

First of all let's get this straight: this is not about putting an object in memory as we do with HttpRuntime.Cache. In fact server does not store anything (more on this below), it only tells the client (or mid-stream cache or proxy servers) what can be cached, how long and validates the caching.

Basically, HTTP provides semantics and mechanism for the origin server, client and mid-stream proxy/cache servers to effectively reduce traffic by validating the version of the resource they have against the server and retrieve the resource only if it has changed. This process is usually referred to as cache validation.

In HTTP 1.0, server would return a LastModified header with the resource. A client/user agent could use this value and send it in the If-Modified-Since header in the subsequent GET requests. If the resource was not changed, server would respond with a 304 (Not Modified) otherwise the resource would be sent back with a new LastModified header. This would be also useful in PUT scenarios where a client sends a PUT request to update a resource only if it has not changed: a If-Unmodified-Since header is sent. If the resource has not changed, server fulfils the request and sends a 2xx response (usually 202 Accepted) otherwise a 412 (Precondition Failed) is sent.

For many reasons (including the fact that HTTP dates do not have milliseconds) it was felt that this mechanism was not adequate. In HTTP 1.1, ETag (Entity Tag) was introduced which is an opaque Id in the format of a quoted string that is returned with the resource. ETags can be strong (refer to RFC 2616 for more info) or weak in which case they start with w/ such as w/"12345". ETag works like a version ID for a resource - if two ETags (for the same resource) are equal, it means those two versions of the resource are the same.

ETag for the same resource could be different according to various headers. For example a client can send an Accept-Language header of de-DE or en-GB and server would send different ETags. Server can define this variability for each resource by using Vary header.

Cache validation for GET and PUT requests are similar but instead will use If-Match (for PUT) and If-None-Match (for GET).

Well... complex? Yeah, pretty much and yet I have not covered some other aspects and the edge cases. But don't worry! You will be abstracted from a lot of it if you use the CachingHandler.

Using CachingHandler right out of the box

OK, using the CachingHandler is straightforward especially if you go with the default settings. You can have a look at the CarManager sample in the WebApiContrib project. CarManager.Web sample demonstrate server side setup of the caching and CarManager.CachingClient for making calls to the server and testing various caching scenarios.

All you have to do is to create an ASP.NET Web API project and add the CachingHandler as a delegating handler as we learnt in Part 6:

GlobalConfiguration.Configuration.MessageHandlers.Add(cachingHandler);

And you are done! Now let's try the server with some scenarios. I would suggest that you use the CarManager sample, otherwise create a simple handler and implement GET, PUT and POST on it.

Now let's make some request and look at the response. I would suggest using Fiddler or Chrome's Postman to send requests and view the response.

So if we send a GET request:

GET http://localhost:8031/api/Cars HTTP/1.1
User-Agent: Fiddler
Host: localhost:8031

We get back this response (or similar; some headers removed and body truncated for clarity):

HTTP/1.1 200 OK
ETag: "54e9a75f2dbb4edca672f7a2c4a73dca"
Vary: Accept
Cache-Control: no-transform, must-revalidate, max-age=604800, private
Last-Modified: Thu, 21 Jun 2012 23:35:46 GMT
Content-Type: application/json; charset=utf-8

[{"Id":1,"Make":"Vauxhall","Model":"Astra","BuildYear":1997,"Price":175.0....

So we see the ETag header here along with important caching headers. Now if we make another GET call, we get back the same response but ETag and last modified stays the same.

Generating same ETag is fine (showing our CachingHandler is doing something) but we have not yet seen any caching. That is where client has to do some work to do. It has to use If-None-Match with the ETag to conditionally ask for the resource: if it matches server, it will get back 304 but if not, server will return the new resource:
GET http://localhost:8031/api/Cars HTTP/1.1
User-Agent: Fiddler
Host: localhost:8031
If-None-Match: "54e9a75f2dbb4edca672f7a2c4a73dca"
Here we get back 304 (Not modified) as expected:
HTTP/1.1 304 Not Modified
Cache-Control: no-cache
Pragma: no-cache
Expires: -1
ETag: "54e9a75f2dbb4edca672f7a2c4a73dca"
Server: Microsoft-IIS/8.0
Date: Sun, 24 Jun 2012 07:34:29 GMT

A typical server that can use CachingHandler

CachingHandler makes a few RESTful assumptions about the server for effective caching. Some of these assumptions can be overridden but generally not recommended. These assumptions are:

  • HTTP verbs (POST/GET/PUT/DELETE for CRUD operations) are used to modify resources - and not RPC-style resources (such as POST /api/Cars/Add). This is the most fundamental assumption.
  • All resources are to be modified through the same HTTP pipeline that implements caching. If a resource modified outside the pipeline, cache state needs to be updated by the same process.
  • Resource are organised in a natural cache-friendly manner: invalidation of related resources can be done with a minimal setup (more details upcoming).

Defining cache state

As we said, this has nothing to do with HttpRuntime.Cache! Unfortunately ASP.NET implementation makes it really confusing between the HTTP cache (where the resource gets cached on the client or midstream cache servers) and server caching (when the rendered output gets cached on the server).

Cache state is a collection of data that helps keep track of each resource along with its last modified date and ETag. It might initially seem that for a resource, there exists a single of such pieces of information. But as we touched upon above, a resource can have different representations each of which needs to be stored separately on the client while they will most likely invalidated together. 

For example, resource /api/disclaimer can exist in multiple languages as such client has to cache each representation separately but when disclaimer changes, all such representations need to be invalidated. That will require a storage of some sort to keep track of all this data. Current implementation comes with an in-memory storage but in a web farm scenario this needs to be a persistent store.

Cache state storage and cache invalidation

So we do not need to store the cache on the server, but we DO need to store ETag and various states on the server. If we only have a single server, this state can be stored in the memory. In a web farm (or even web garden) scenario a persisted store is needed. This store is called Entity Tag Store and is represented by a simple interface:

public interface IEntityTagStore
{
 bool TryGetValue(EntityTagKey key, out TimedEntityTagHeaderValue eTag);
 void AddOrUpdate(EntityTagKey key, TimedEntityTagHeaderValue eTag);
 bool TryRemove(EntityTagKey key);
 int RemoveAllByRoutePattern(string routePattern);
 void Clear();
}

We need to have an implementation of this interface so that the cache management can be abstracted away from controllers and instead done in the DelegatingHandlers.

Introducing some concepts (you may skip and come back to it later)

This store will keep track of the Etag (and related state stored in TimedEntityTagHeaderValue) based on an Entity Tag key which is calculated based on the resource URI and content of the important headers (which their list will be on the Vary header). In-Memory implementation for a single server is provided out of the box with CachingHandler - I would be creating a SQL-Server implementation of it very soon; watch this space.

It is important to note that change in the resource will most likely invalidate all forms of the resource so all permutations of important headers will be invalidated. So invalidation is usually performed at the resource level. Sometimes several related resources can be represented as a RoutePattern. By default, URI of a resource is its RoutePattern.

Also in some cases, change in a resource will invalidate linked resources. For example, a POST to /api/cars to add a car will invalidate /api/cars/fastest and /api/cars/mostExpensive. In this case, "/api/cars/*" can be defined as the linked RoutePattern (since /api/cars does not qualify for /api/cars/*).

Some assumptions in CachingHandler

  1. Re-emphasising that resource can only change through the HTTP API (using PUT, POST and DELETE verbs). If resources are to be changed outside the API, it is responsibility of the application to use IEntityTageStore to invalidate the cache for those resources.
  2. If no Vary header is defined by the application, CachingHandler creates weak ETags.
  3. Change in the resource will invalidates all forms of the resources (all permutations of important header values)

CarManager sample

I have considered a pretty complex and interrelated routing and caching requirement for the sample to display what is possible. Resources available are:

  1. /api/Car/{id}: GET, PUT and DELETE
  2. /api/Cars: GET and POST
  3. /api/Cars/MostExpensive: GET
  4. /api/Cars/Fastest: GET
So creating a car would invalidate cache for 2, 3 and 4. Updating car with id=1 invalidates 2,3 and 4 in addition to the car itself at /api/Car/1. Deleting a car will invalidate 2, 3 and 4.

The client sample (CarManager.CachingClinet) displays how to call the server with headers to validate the cache.

Configuring CachingHandler

Best place to start is the CarManager.Web sample to give an idea on how various setup can be used to configure complex caching requirements. Basically the points below can be used to configure the CachingHandler

Constructor

A list of request header names can be passed that will define the vary headers. If no vary header is passed, system only generates weak ETags. Also optionally an implementation of IEntityTagStore otherwise by default InMemoryEntityTagStore will be used.


EntityTagKeyGenerator

This is an opportunity to provide linked resource for a resource.

 Other customisation points

CachingHandler provides properties in the form of functions with default implementation that can be changed  to override the default behaviour which we will cover in the upcoming post on "Extending CachingHandler".


Conclusion

CachingHandler is a server-side DelegatingHandler which can be used to abstract away caching from individual ApiControllers so that controller logic can be coded without having to worry about caching. 

The  code is hosted on GitHub (currently sitting at my fork waiting to be merged merged!) and comes with both a client and server sample - CarManager.Web and CarManager.CachingClient.

Tuesday, 5 June 2012

ASP.NET Web API Series - Part 8: MessageHandler on the Client


Introduction

[Level T2] So far we have only covered server-side features while Microsoft's ASP.NET Web API has excellent client-side features. It is true that server-side requires a lot of care and attention but as I have pointed out in the past, implementing REST-style application usually involves a client burden. In this post, we will cover Russian Doll model on the client (for more background have a look at part 6).

Client arsenal in the age of Web API

Before Microsoft HTTP history was re-written in ASP.NET Web API, there were 3 ways to make an HTTP request:

  1. High-level WebClient. While lacked some tuning features, it presented a useful tool capable of HTTP, FTP and file access.
  2. Mid-level HttpWebRequest: This was used most often and presented abstractions at the right level.  
  3. Close-to-the-metal Windows socket. While you could, I cannot think of a reason why you would.

While these could still prove useful, Microsoft has designed and built HttpClient class and it is intended to be used as the main client API in the Web Stack. If you read Mike Wasson's excellent post on Message Handlers you will know why: it has been built using the same abstractions as the server side of Web API. This enables lego-esque pipeline of various message handlers (as we have seen before) each to add a nice little feature to the pipeline.

HttpClient

First of all HttpClient is heavily asynchronous - well that is an understatement, it is purely asynchronous.

Using HttpClient is simple:

var client = new HttpClient();
var asyncTask = client.GetAsync("http://webapibloggers.com");
asyncTask.ContinueWith(task =>
               {
       Thread.Sleep(2000);
                   task.Result.Content.ReadAsStringAsync()
                       .ContinueWith(readTask => Console.WriteLine(readTask.Result));
               });
Console.WriteLine("Waiting ...");
Console.Read();

or even simpler:

string result = client.GetAsync("http://webapibloggers.com")
 .Result.Content.ReadAsStringAsync().Result;

or even simpler:

var result = client
   .GetStringAsync("http://webapibloggers.com").Result;

There is not much magic in using HttpClient. Basically you may use

  • GetAsync: analogous to HTTP GET
  • PostAsync: analogous to HTTP POST
  • PutAsync: analogous to HTTP PUT
  • DeleteAsync: analogous to HTTP DELETE
  • GetStringAsync, GetByteArrayAsync and GetStreamAsync if all you care is the Content
  • SendAsync: general method if you want to have full control on constructing an HttpRequestMessage or want to use other/custom verbs.

Specifying an HttpMessageHandler

When you create an HttpClient using its parameterless constructor, in fact this is what you are doing:

public HttpClient() : this(new HttpClientHandler())
{
}

So basically the default constructor creates an HttpClientHandler to handle the all leg work for passing the request over to the server and then construct an HttpResponseMessage based on the result.

HttpClientHandler in fact uses HttpWebRequest and HttpWebResponse behind the scene (discussion here) but translates the communication to ASP.NET-agnostic model of the Web API, a.k.a. HttpRequestMessage and HttpResponseMessage.

The the other two constructors we can pass an HttpMessageHandler. This message handler has to be the handler that ultimately returns the result - usually from the server over the wire. Well, I said usually since nothing stops us to put a full-fledged HttpServer in there: this means the request and response will not even touch the wire and will run fully in-memory. Pedro Felix shows us how to do this here.

HTTP pipeline on the client


What if we do not want to mess around with all the whole communication pipeline and we just want to use a DelegatingHandler? Well, not so difficult, all we have to do is to create a delegating handler and set its InnerHandler to an HttpClientHandler.

Here we look our minimal scenario where we have delegating handler that outputs Uri into the Trace:

public class LoggingHandler : DelegatingHandler
{
 public LoggingHandler()
 {
   InnerHandler = new HttpClientHandler();
 }

 protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
 {
  Trace.WriteLine(request.RequestUri.ToString());
  return base.SendAsync(request, cancellationToken);
 }
}

class Program
{
 static void Main(string[] args)
 {
  var client = new HttpClient(new LoggingHandler());
  var result = client.GetStringAsync("http://webapibloggers.com").Result;
  Console.WriteLine(result);
  Console.Read();
 }
}

We can see the trace output in the Visual Studio output window.

Real-world client message handlers

Admittedly, there are far less implementation of message handlers on the client perhaps since most early adopters of ASP.NET Web API have been server-focused geeks. Yet, there are some implementations out there.

Henrik explains how to build an OAuth message handler and use it to build a twitter client. This sample can be downloaded from here.

I am hoping to build a CachingHandler on the client using ASP.NET Web API. If all goes well, this should be the topic of the next post.

Conclusion

ASP.NET Web API offers the same wealth of HTTP pipeline abstractions (known as Russian Doll model) on the client as on the server. HttpClient is the main tool to make HTTP calls and it - by default - uses HttpClientHandler for all its communications. If you need to provide a delegating handler (or a series of delegating handlers) you can pass it to the constructor while setting the InnerHandler to an instance of HttpClientHandler.

Monday, 28 May 2012

ASP.NET Web API Series - Part 7: Real world Message Handlers


Introduction

[Level T2] In the previous post we reviewed Web API's pipeline a.ka. Russian Doll model. In this post we further on what discussed with a few examples built by the community. Also before that, we look on how to use a per-route message handler while keeping all the goodness of controller functionality.

If you have written a real-world handler in ASP.NET Web API, please contact me in the comments below or on Twitter (@aliostad) to be reviewed and added to the post.

Have the cake and eat it at the same time

In the previous post, we talked about the benefits of the per-route message handlers. Henrik's example is an implementation of HttpMessageHandler which will basically needs to do every thing by itself. So the question arises, how can I have the flexibility of the per-route message handlers while benefit from all the luxury of formatting, action invocation, controller mechanisms, etc. In other words, how can I invoke my controller in a per-route case? Well that sounds like have the cake and eat it at the same time.


Well, it turns out it is possible. I managed to get this working, calling my actions using a per-route handler. The trick is that you set up your Russian dolls and last one ending with an HttpControllerDispatcher.

So let's look at an example. Here we have is a humble delegating handler that outputs the request URL to the trace.

public class TraceHandler: DelegatingHandler
{
 protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
 {
  Trace.WriteLine(request.RequestUri.ToString());
  return base.SendAsync(request, cancellationToken);
 }
}

Now if we want to set up this DelegatingHandler per-route, we simply create a new HttpControllerDispatcher and set it to the InnerHandler of the TraceHandler:

config.Routes.MapHttpRoute(
 "DefaultApi",
 "api/{controller}/{id}",
 new{ id = RouteParameter.Optional},
 null,
 new TraceHandler(){InnerHandler = new HttpControllerDispatcher(config)});

Creating HttpControllerDispatcher is easy and we just need to pass the HttpConfiguration object (depending on the SelfHost or Web scenario).

So this way we can have our per-route delegating handler running only for that route yet all the controller action binding and formatting intact.

Real-world message handlers

Since the beta version of the Web API was out, community has been building interesting and useful handlers. So I thought instead of me coming up with arbitrary or simple cases, I could introduce the great stuff community has done so far. And that is what I did. The very last one is the introduction of my CachingHandler which deserves a post on its own.

Tracking Web API usage by your customers

Filip Woj shows us how to build a DelegatingHandler to support tracking usage of your API. But not just that, actually all the nitty-gritty of building the infrastructure (repositories, etc) to support it. This can be a very useful feature if you want to monetise your API and need to charge per call or make sure the call is made within the number of calls allowed for the customer.

Radenko tries to solve a similar problem with throttling usage of the API. He uses HttpRuntime.Cache for storing the statistics. As he explains, he will be moving the storage to Membase. Generally use of the cache for storing data is not great since system can remove the data if memory becomes a scarce resource (which happens often on a web server, especially the one needing throttling).

Authentication and security

John Petersen looks into using a delegating handler for token-based authentication. He uses public/private key and RSA for creating tokens (perhaps we could also choose a stronger algorithm since token is small unlike the whole HTTP communication) and creates 3 different handlers: one to make sure the request uses TLS/SSL, other to ensure the IP address of the client is from a white-list and finally the handler to create and verify authentication token.

Antony Scott also takes on the Basic Authentication and explains how to process the authentication header and set the identity of the current thread. There is not a lot of code there, not more than you need displaying how easy it is to do basic authentication if you use all the correct points of the system.

Perhaps the most important implementation of security which also includes use of message handlers, is Dominick Baier's Thinktecture Identity model on github. Dominick explains this in his blog post here and his library supports all major standards.

Other

Mike Wasson explains here how to create HTTP method override delegate in ASP.NET Web API. The idea is that using HTTP methods other that POST and GET might be tricky on some servers. For example, there is a known issue in IIS whereby PUT or DELETE methods will return 404 if you have WebDAV installed on the server. In such cases, by convention client sends a custom HTTP header with the key of X-HTTP-Method-Override containing the alternate method. In this case, the handler will read the header and change the method. It is important to note that binding to the controller and action selection and invocation happens later so this change of method will be effective. 

Caching

HTTP caching is a very important feature in RFC 2616. A whole chapter in the spec is dedicated to it and arguably involves some of the most complex rules in the whole spec. Caching is also one of the tenants of REST and as such plays an important role in the design, architecture and scalability model of the web. In the last few weeks I have been busy building a CachingHandler for the WebApiContrib and currently it is available in my fork of the project. In the next post, I will be going through some of the challenges I was facing and the solutions I came up in writing this complex handler. It was good fun!

Conclusion

Per-route message handlers can be enhanced if we mix delegating handler(s) with HttpControllerDispatcher. In this case, we can have a number of delegating handlers last one ending with the controller dispatcher. This leaves media formatting, controller selection, model binding and action invocation intact while we can have all the flexibility of per-route handlers.

We also reviewed a few useful handlers built by the community and available at the time of writing this post. In the next post, we will cover the CachingHandler.